![]() ![]() ![]() Relays are colossal Tenno architectures, which serve as hub stations where players can interact with each other, as well as do business with Syndicates and various dealers. It was added in Hotfix 15.5.3 () for stress testing and as of Update 15.6 () is available to all players across multiple Planets. Relays are accessible by selecting a planet with an available relay in the Navigation Console, and then entering the relay node as one would enter a mission. During the Operation Eyes of Blight event, certain relays were destroyed by Balor Fomorians. The following are the list of relays currently available in each version (with destroyed relays denoted by a minus), their amenities and Mastery Rank required to visit: Relays that have been destroyed show up in navigation as an unusable node. Note that each instance of a relay can be occupied up to 50 players. ![]() When the status of an instance is busy, another instance will appear in case of players have fully occupied said instance to allow more other players to occupy it. The Hangar is the area players will spawn into. It features multiple Landing Craft docking bays and a constant stream of traffic in the background. The Main Entrance connects the Hangar to the rest of the Hub with a security station with two layers of force field installed. Returning to their docked ship will allow the player to leave from there via the interaction prompt - This option becomes unavailable after leaving the relay on a mission, as the Landing Craft will not respawn in the hangar. Alternatively, pressing Esc (PC) to open up the menu, then select "Leave Relay" to return to the Orbiter. Additionally, selecting missions in the Relay, located in the Mission Control room. ![]()
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